About the Journal
IKONIK Jurnal Seni dan Desain is a scientific journal published by Lembaga Penelitian dan Pengabdian Masyarakat (LPPM) of Universitas Maarif Hasyim Latif, with a frequency of two issues per year in January and July. The IKONIK journal covers all writings that focus on material in the field of Performing Arts, Visual Arts, and Design, including the following topics: Music, Dance, Theater, Design History, Art History, Visual Culture, Design Methodology, Design Process, Design Discourse, Design and Culture, Sociology of Design, Arts Management, Art Criticism, Anthropology of Art, Artifact Design, Industrial Design, Visual Communication Design, Photography, Interior Design, Crafts, Architecture, Film, Multimedia, Creative Industries, Design Policy, culture, art psychology, art education, and other conceptual research in performing arts, visual arts, and design. The IKONIK journal is expected to serve as a platform for authors to publish their works, contributing to the advancement of knowledge in the fields of performing arts, visual arts, and design.
Editor in Chief: Ernawati
DOI Journal: 10.51804/ikonik
ISSN: 2685-2780 (print)
ISSN: 2685-4260 (online)
Penerbit: LPPM Universitas Maarif Hasyim Latif
Alamat: Jl. Ngelom Megare, Taman, Sidoarjo 61257
Alamat: Phone: 031-7884034, Fax. 031-7884034
Alamat: e-mail: [email protected]
ABSTRACTING & INDEXING
Current Issue
Articles
-
Perancangan Komik “Two Birds” Sebagai Media Edukasi Dampak dari Sexual Harassment untuk Remaja
##plugins.pubIds.doi.readerDisplayName##: https://doi.org/10.51804/ijsd.v6i02.16619 -
Adiksi Game Gacha sebagai Inspirasi Karya Seni Grafis
##plugins.pubIds.doi.readerDisplayName##: https://doi.org/10.51804/ijsd.v6i02.16633 -
Representasi Budaya Keraton Yogyakarta dalam Patung “Bedhaya Kinjeng Wesi " Karya Ichwan Noor
##plugins.pubIds.doi.readerDisplayName##: https://doi.org/10.51804/ijsd.v6i02.16638 -
Dampak Penggambaran Region Sumeru dari Genshin Impact yang Kurang Mempresentasikan Budaya Timur Tengah pada Masyarakat
##plugins.pubIds.doi.readerDisplayName##: https://doi.org/10.51804/ijsd.v6i02.16681 -
Analisis Penerapan Nirmana Dwimatra Desain Lejar Daniartana Hukubun pada Sampul Buku Cerita Rakyat Suku Malind
##plugins.pubIds.doi.readerDisplayName##: https://doi.org/10.51804/ijsd.v6i02.16635 -
Perancangan Branding di Taman Prestasi Surabaya sebagai Media Promosi
##plugins.pubIds.doi.readerDisplayName##: https://doi.org/10.51804/ijsd.v6i02.16654 -
PENGGUNAAN PSIKOLOGI DESAIN PADA FILM LA LA LAND DAN BLACK SWAN: Studi Kasus Warna Terhadap Emosi Manusia.
##plugins.pubIds.doi.readerDisplayName##: https://doi.org/10.51804/ijsd.v6i02.16682 -
Perancangan Board Game Sebagai Media Edukasi Pembelajaran Bahasa Aksara Simalungun untuk Siswa Sekolah Dasar
##plugins.pubIds.doi.readerDisplayName##: https://doi.org/10.51804/ijsd.v6i02.16636